![]() It also moves the dot-matrix display from the backboard to inside the table itself, where it forms the back wall. ![]() It features a magnet that diverts the ball into the locks and a giant green “ringmaster” head that rises up and must be pummeled. As in Arabian Nights, the FX3 overlay is unobtrusive.Īnother one of Williams’ final pinball machines is Cirqus Voltaire. I find that the Survival and 5-Minute challenges are pretty fun, but the one-ball challenge is tough due to the prevalence of gutter balls. It is, however, prone to more gutter balls than I’d like. My initial distaste was largely a result of thinking it relied too heavily on ramps, and while that’s true, there’s more depth here than I originally thought. This is the only table of the three that contains a third flipper (upper right). It’s quite ramp-heavy, and in fact one of the table’s most famous features is a “slam ramp” that contains one of the most difficult shots (“hole-in-one”) in pinball history. I initially didn’t like No Good Gofers, which was apparently the company’s last pinball game. ![]() The Pinball FX3 overlay is also not as intrusive as I’d feared, and I generally preferred to play it that way. ![]() The music, voice samples, and general aesthetic of this table are fantastic, and all three challenge modes (One-Ball, 5-Minute, and Survival) are all perfectly doable. There’s some interaction with the dot-matrix screen here, where you select your rewards for completing quests. Your goal is to collect several “gems” and rescue a princess, and to do so you activate quests and then hit various objects or lanes to complete them. My favorite is Tales of the Arabian Nights, which features a blue genie character and a lamp that spins around when you hit it. ![]()
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